After three years, we have learned a lot about RPG.Lab and the folks that enjoy it. So, as with many actual RPGs, we are offering a “new edition” of the program. RPG.Lab will continue to serve its purpose as an experience where GMs and experienced…

It goes without saying that previous iterations of the Powered by the Apocalypse system is a favorite among RPG.LAB participants. Between Dungeon World and Monster of the Week, we’ve had a lot of fun. This time around we snatched up a copy of URBAN SHADOWS…

I first heard about this game at a trade show when a friend brought it up and, upon detecting my ignorance, followed up with an awesome explanation of why I couldn’t remain unscarred by Rob Schwalb’s Shadow of the Demon Lord. Shadow of the Demon…

Much like the Old World setting itself, Warhammer Fantasy Roleplay (especially this current edition) has seen a lot of turmoil and chaos, in and out of print, it still stands as one of the coolest systems and settings on the market today. Effectively forming the mechanical foundation…

Long ago, in a land called Daedalus Entertainment, a legendary game designer named Robin Laws created a game called Feng Shui. Feng Shui (which was often described in terms of other famous licensed properties like “The Big Trouble in Little China RPG”) was based on the created…

Yeah. I’m actually doing this. An Old School Renaissance (OSR) fantasy RPG is the subject of this lab report. That being said, there’s a lot of talk about which D&D is real D&D these days and, frankly, it’s whichever version have REAL fun with. Period. The entire…

  I’ve been a big fan of the Malifaux setting since the earlier days of the miniature game. Malifaux somehow takes a number of the most over-used genres and tropes and, with Frankenstein ingenuity, stitches them into a fresh and vigorous monstrosity. Victorian-steampunk-pulp-cowboy-gothic-horror-with-zombies-and-katanas-for-days would normally not make…

Rocket Age is a game I’ve been waiting a long time for. Although the RPG market is flooded with steampunk and retro-pulp RPGs, this one hits a subtle note in tone that is different from the others. It plays its setting straight without losing the…

RPG.LAB REPORT: DUNGEON WORLD I’m going to say it up front: Dungeon World was my favorite RPG LAB to date with no visible runner up. I had heard a lot about Vincent Baker’s Apocalypse World (the game from which Dungeon World takes its entire mechanical basis) over…

A Guest RPG Lab Report by Jeff Hall In my first foray into running RPG Lab, I was lucky to run something I know intimately well – Star Wars Edge of the Empire. One of the reasons I decided to run EotE is that I…